I’ve recently decided to take it a break from poker come give permanent Magic, consisting of streaming and also producing continuous content because that CFB, a shot.

You are watching: Modern blue white control

My next huge tournament is agree Tour Kyoto, however I’m waiting for the next round that bans to be announced come get back into conventional seriously, for this reason I’ve mainly been play Modern—and by Modern, I median Blue-White Control. I have been play the deck on and also off because that years now, play it in back-to-back contemporary PTs in Valencia 2014 and also Washington 2015. I cashed in Valencia, walking 7-3 in Constructed, but went 0-3 autumn in Washington after ~ a 1-2 in the breeze (in mine defense, ns didn’t have time come playtest lot at every for the tournament and also all mine losses were very close matches).

The style has changed a lot, yet to give you an idea of how archetypes evolve, here’s the perform from Valencia:

Blue-White Control

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Not impactful in every matchup, but crucial card in the format. It could even victory you video game 1s in matchups whereby it is right to side them out. Don’t be afraid to play the on one of your floor if friend think you’ll require it to actors a turn-4 Cryptic Command.


This card was difficult to maindeck as soon as Abrupt degeneration was rampant, as it was your only great target. It began as a 1-of in the sideboard because that me, then a 2-of. Once Abrupt Decay became less and also less popular, I determined to try 1 in the main and quite favored it. I believed playing a second would be clunky however I provided it a shot, since I felt favor the one copy was over-performing. I’ve to be liking that adjust ever since, especially as ns shied away from counterspells come become an ext of a tap-out style of manage deck—almost a midrange deck in part ways. I wouldn’t it is in shocked if ns went increase to much more copies of the card, whether it’s key or sideboard.


I’m not certain if the style was different or if ns was just building my deck wrong, however I only had actually 2 duplicates of Cryptic Command for the longest while. I quickly went approximately the full playset as soon as I picked up the deck again earlier this year play and they have actually been great for me, but I have been trying a main-deck Glimmer the Genius end the 4th Command and I’ve been liking it.


This is the lone real counterspell that made it through my testing, together I feeling they room poorly positioned ideal now and also play awkwardly with wall surface of Omens and Spreading Seas in the early turns. You have actually a lot of cards come take treatment of your creatures, for this reason Negate makes sense.


The one huge payoff card in the deck. I’ve make the efforts 2, I’ve do the efforts none, and cleared up on 1. Very powerful obviously, but additionally clunky. It’s a nice map to destruction to in the midgame, as well as a fine card to cast on turn 5 or 6. Over there is a opportunity I end up cut it for a second copy of Glimmer the Genius, Glimmer having the extr benefit of dodging Inquisition the Kozilek.


This one is fairly straightforward. It would be way too sophisticated to shot to play Condemn end it once cards favor Primeval Titan, Dark Confidant, and Steel Overseer space legal. You also sometimes desire to usage your mana efficiently and can’t wait for them to attack. Condemn is less complicated for your foe to play about when they have access to discard spells, and also Pathing your own creature come up much more than you would think.


One that the cards that maybe most world will disagree on (especially playing all 4 of them), yet I love them. They buy girlfriend a most time, force your opponent to commit an ext guys come the board thus making her Verdicts stronger, and help your planeswalkers survive. It’s likewise nice not to need to use a removal on an the opposite Snapcaster nibbling at your life total.


A 4-of in most blue decks, I just play 2 since I don’t always have a good target because that them in the at an early stage game, the human body isn’t constantly relevant, and I commonly board them out in the matchups whereby I bring Rest in peace in. Ns was down to 1 for a while and also even make the efforts the deck without any, but I think the map is too an effective to leave out.


The perfect followup to a supreme Verdict versus creature decks, and a an excellent finisher. Also though it’s tough to tap the end for that in part matchups, the card has too high the an impact to not play together it is more than likely the finest 5-drop you have the right to have in the deck.


I was hesitant at first but gave it a shot anyway. It didn’t carry out that well over a little sample so ns ditched it, yet decided to provide it one more shot when I saw it pop up over and over in 5-0 modern-day League deck lists on Magic Online, and it has actually been performing well ever before since. It took Elspeth Sun’s Champion’s slot, and also I’ve been happy with the cheaper option. I have likewise lost the mirror enhance when my foe ran the end of cards an initial but I can not remove his emblem.


Yet another an excellent card that ns undervalued at first because that hadn’t to be so great for me in past formats. That is versatile and threatens to take over the game rapid if your adversary can’t pressure you. Turn-5 Jace plus Path is an additional absurd can be fried Verdict followup and practically always game-winning. The might also just be a turn-4 Anticipate plus Fog, however sometimes that’s every you need.

The Mana Base

It’s much more useful to comment on the lands I’m not playing 보다 the ones I am.


Without ancestral Vision or assignment Snare, I’m not desperate for a turn-1 untapped land, and the price is method too high and also often game-losing.


Perhaps the concern I acquire the most around the deck: Why Tectonic Edge end Ghost Quarter?

I have tried both, gone ago and forth, and decided that Tectonic leaf played the end better. The deck is around incremental gain, girlfriend usually obtain ahead 2-for-1 after 2-for-1, and Ghost quarter doesn’t right the plan. Even against Tron, i think Tec sheet is better. They commonly play 2 basic lands, and even if you keep them from assembling Tron for a while, the fight you take it is difficult to comprise for. Tectonic leaf combos unique with spreading Seas, and also the twin Tec leaf on revolve 4/5 to bring them down to two lands is pivotal. You might lose the game due to the fact that your Affinity foe only has 3 lands and also you can’t remove their Nexus, and even though i don’t think play Ghost quarter is bad, ns still believe Tectonic sheet is slightly better. Someone additionally suggested play a mix the both and also I can actually try a 2/2 or 3/1 separation next time ns play the deck.


You don’t have enough late-game spells to make Pools viable, and also the colorless mana in the early turns is simply too costly.

Other Cards i Don’t Play

This one is tough. Ns played with it and felt prefer it made my deck worse, yet not through much. I even played a pair of Leagues v 2 duplicates of the card prior to I might get my hands on more, and it was fine. The comes through a many variance and is hard to judge, but my educated guess is that you’re slightly much better off there is no it in Blue-White Control.


This is most likely the ideal main-deck counterspell ns am not playing. As soon as again, that is a close call, and also a the majority of lists run it, and also a lot of of people I talked to like the card. I’m not convinced, yet I most likely haven’t played sufficient with it, and might shot it end Negate again.


It offered to be a staple, and is tho a good card, however I feel prefer the main reason not to play a copy or two is that awkwardness through Serum Visions and every one of my 2-drops. Play 1 key deck is most likely fine, and it is an amazing sideboard option.


The card is too often dead in the late game, and it renders your curve a little awkward if you play a bunch the Walls and Spreading Seas. I would certainly play reasonable Knot before I played Leak.


I had actually some duplicates of every in the key for a while yet decided I’d rather have 4 Verdicts and also 2 Detention ball then more cheap removal. If girlfriend want much more than 4 Path come Exile, I’d suggest starting with Condemn, though Blessed Alliance is a better sideboard card.


I have actually tried this card and don’t really gain the appeal. That was consistently weak for me. Sure, sometimes it will execute what very few cards can have done for you, but I’m not a fan.


I haven’t played through this map in my main deck much—mostly as a sideboard card, and I was never ever really impressed. I’m actually pretty sure I’ve lost an ext games than I’ve won as soon as I drew Crucible against Tron due to the fact that it is one of two people too slow or girlfriend don’t have actually the lands to combo with it, though to it is in fair, it more than likely is much better with Ghost 4 minutes 1 than through Tectonic Edge. While ns haven’t found it great versus Tron, it has been it s okay for me against other control decks.


My latest reduced in favor of Gideon that the Trials, yet it was always an excellent for me and you almost always win when you deal with it versus Death’s zero decks or Jund, so ns could absolutely see the map making it earlier into mine 75.


Another card that is aer with wall surface and dispersing Seas, and I’ve choose my camp. You might play a copy or 2 for extra map advantage, yet I have actually really to be liking Glimmer the Genius together it is an ext mana efficient and also digs deeper.


A heavy all-around card yet usually a little bit underpowered. It is awkward through 4 supreme Verdict, so my 1 copy is in the sideboard. The isn’t your typical hoser, but it helps out your sideboard plan in plenty of different matchups, making sure you have fewer dead cards post-board.

The Matchups

Modern rewards knowing your deck and the layout inside and out, so it might be wiser come play a slightly worse deck if you’ve been play it for a while currently (you clear don’t want to push that thinking too far). In the last modern PT, because that instance, I assumed Infect could be the finest deck in the format, however decided come play Affinity because I had actually so much practice v it and also only thought it was slightly inferior.

It isn’t easy to go through every matchup in Modern, together the 5 many played decks most likely only represent roughly 30% the the field (as protest to the over two-thirds of the field Standard sees appropriate now), but I’ll try to offer you part tips against each of the “major” archetypes, and sideboard guides.

Grixis Death’s Shadow

I’ve had good results against what many take into consideration the ideal deck in the format, and also expect to it is in somewhere around a 60% favorite. Their late video game is not very scary, and you have the right to safely course to Exile their creatures ~ above your turn to play about Stubborn Denial together they don’t have anything to punish you. Liliana, the critical Hope and Liliana the the Veil are scary, yet I think most Grixis execution don’t play any kind of planeswalkers main (the green versions commonly do, which deserve to make the matchup a little bit trickier). Make certain you save an extra floor in hand in the midgame if you have the right to afford to so you don’t obtain wrecked by Kolaghan’s Command.

Out

This is versus Grixis Shadow. You might want to keep in spreading Seas against the nonblue versions, specifically on the play, and also maybe cut wall surface of Omens instead.

Affinity

Probably your finest matchup amongst the tier 1 decks. I’d be happy come play against Affinity every round in a modern-day tournament and would expect to win in between 6 and also 7 the end of 10 times. Game 1 is simple and reasonably close. Cranial Plating is their finest card and also if you understand you’re playing versus Affinity, make certain you have actually ways to interact with lock in the beforehand turns, specifically on the attract as lock can quickly kill girlfriend or have actually you drawing dead prior to you fix a turn-4 Verdict. That gets much easier after sideboard, but you still desire to be wary the Ghirapur Aether Grid and a potential wear // Tear on her Stony Silence once you think you have actually them “locked out.”

On the Draw

Out

This is a turbulent guideline, with Glimmer of Genius gift a recent add. Ns still need to number out if I want it after ~ sideboard, and if so, how many copies.

Eldrazi Tron

A really close matchup. Chalice that the Void top top 1 is annoying and also often game-winning, and one of the main reasons I want the 2nd Detention sphere in the key deck. You likewise have a nice communication in the midgame—bounce your Detention round with Cryptic Command to gain their freshly actors Chalice. This is among the matchups where you really miss out on Elspeth Sun’s Champion.

Out

I’m still trying out with this one, together the first few times i played against it, that seemed prefer they didn’t have Chalice of the Void in the deck (or my enemies were running bad) and I was winning easily. Chalice is a game-changer though and I can have to hedge versus it and also board the end Path, which might leave me light on removal.

Burn

Another an extremely close matchup—I am most likely a slight underdog. Game 1 is hard, especially on the draw, yet the matchup gets much much better after sideboard.

Out

Spreading Seas can be it s okay on the play to keep them off Eidolon of the an excellent Revel, in which situation you deserve to cut more Cryptic Commands and maybe Jace, however Eidolon is also method less scary when you’re on the play together you will frequently get to decision it away prior to it has actually a opportunity to do much damage. A timely Reinforcements will constantly win girlfriend the video game as lengthy as lock don’t have actually Skullcrack or Atarka’s Command, so try to conserve it till you can ago it up through Dispel or Negate.

I’ve additionally been inquiry why i don’t have Kor Firewalker instead of Reinforcements. The an initial reason is that Reinforcements is an ext versatile and comes in for other matchups. It is good against Elves, Dredge, I favor bringing in a copy or two against Jeskai if i think they have Geist of Saint Traft in the sideboard, and it should more than likely come in against 4c Humans, a deck top top the rise. The second reason is that part Burn players will bring in route to Exile against you, do the Firewalker way less appealing.

Blue-Red presents Storm

This matchup is every right, however game 1 is really hard as you struggle to nearby the game and also can’t yes, really lock them out. Their 2-drops are very annoying, and also Path come Exiling a Baral, chef of Compliance or a Goblin Electromancer is a lose/lose, but you virtually always still want to carry out it. As usual, sideboard gamings get less complicated as you have actually a most hate and the north the Warrens plan is ineffective against you. This deck was renowned for a if on Magic Online. Ns was maybe gaining paired against it 20% of the time, however I don’t think I have played against it in my critical 50+ matches.

Out

Dredge

Game 1 is atrocious—by much your worst pre-board matchup. Your only chance, as well as them mulliganing into oblivion, is probably to draw both your Detention Spheres, a bunch of Paths, and also countermagic for your lethal Conflagrate. The sideboard obviously help a lot, however you’re tho an underdog overall. I also lost the last complement I played in spite of having turn-2 rest in peace in game 3 because I to be on the draw.

Out

I’d lug in the Dispel in game 2 to protect Rest in Peace and also Grafdigger’s Cage from Nature’s Claim, but probably plank it out in game 3 depending on what answers you witnessed from lock (typically cards favor Engineered Explosives and also Maelstrom Pulse).

I’ll additionally go with what my sideboard would look like if ns had accessibility to much more slots, to give you one idea the the alters you have the right to make if you have a very certain meta, which can happen particularly in regional stores.

16th card: order Snare17th card: assignment Snare #218th card: fashionable Reinforcements #319th card: Condemn20th card: assignment Queller21st card: remainder in peace #422nd card: Celestial Purge #223-25th card: assignment Queller #2-3-4

I actually had 4 Spell Quellers in my sideboard because that a while and they space usually an excellent in matchups whereby you board out all or most of her Verdicts, however it is a pretty large commitment and those matchups are couple of and far between, so ultimately I determined to cut them.

Why Play straight Blue-White end Esper?

Esper control is fine together well, however I don’t think the black splash is worth weakening your mana base, also though Esper Charm and also Fatal push are both nice additions. I likewise didn’t have much funny playing the deck when I make the efforts it. It had too much card drawing and durdling, also for me.

As for Akio Chiba’s Glory-Bound begin version, it didn’t look very good to me indigenous the tiny I have actually seen, but I might be wrong.

What about Jeskai Control?

I think directly Jeskai manage is more than likely worse 보다 Esper and also Blue-White, however Ryoichi Tamada’s version v 4 Spell Queller key deck is interesting and could it is in the actual deal. Ns played that in a pair of Leagues and it seemed fine, walking something favor 6-4, yet a bunch of players have been putting up 5-0 results with it, so the is surely precious a try.

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I covered most of my thoughts on the deck, but I’d love to answer any questions friend guys could have or comment on card choices. The deck is a the majority of fun—it’s very interactive and also the games last a while with a lot of of ago and forth, so if you choose playing manage decks yet thought the the archetype to be dead in Modern, provide it a try.